Blizzard Entertainment had released Overwatch just over a week ago and has already permanently banned over 1,500 accounts for cheating. Most of these accounts originated in China. The cheats range from auto-aimers (allow target locking on enemies), wall hacks (also known as “clipping” exploit), and numerous others.
The issue presented to e-leagues is many hackers are utilizing program exploits and hack programs quicker than developers can address them. Just like any other program or operating system security exploits. Though, these instances will rise, e-League officials are issuing swift and decisive justice for cheating. And speaking of bans, earlier this week, a player was banned from participating in the Capcom Fighting league for the 2016 year. The expected revenue earned by eSports in 2017 is expected to be around $457 million, with more and more developers releasing games directed at head-to-head competition. Leagues for Ubisoft’s Rainbow 6 Siege ramped up this year, with recent additions of Guild Wars 2’s PvP tournament, the ever popular League of Legends, and Heroes of the Storm. Needless to say, developers are cracking down on unfair gameplay, not only to ensure gamers enjoy an exploit and fair playing experience, but also shows it’s sponsors that their competitions aren’t a compromised environment. Last year, ESPN and TBS decided to carry and broadcast e-Sport events on their networks adding to the legitimacy of this gaming segment.
Overwatch is a multiplayerfirst-person shooter video game developed and published by Blizzard Entertainment. Unveiled at BlizzCon 2014, the game emphasizes cooperative gameplay using a cast of various “heroes”, each with their own abilities and roles within a team. The game entered closed beta in North America and Europe in October 2015, with plans to bring the beta to Asia at a later date. The final closed beta weekend began in April 2016 and primarily served as a stress test for Overwatch’s servers, lasting 36 hours. The game was released for Microsoft Windows, PlayStation 4, and Xbox One worldwide in May 2016.